Architecture
A professional architecture degree — design, technology, and practice — with interiors/design-adjacent crossover paths.
Where this leads
The confusion, addressed honestly
B.Arch students aiming for "design jobs" must translate studio work into hireable artifacts for architecture firms or adjacent interiors/exhibition roles. Show drawings, models, and construction awareness. Unbuildable thesis forms limit practice hiring. Internships in offices matter as much as awards. Studio and campus screens still reward ownership stories over tool-logo lists. Bring one artifact — case study, prototype, lookbook page, or critique notes — you can defend in depth.
Role paths
Architectural Designer Associate
Supports architectural design — drawings, models, and documentation under architects.
Exhibition Designer Associate
Designs exhibition and retail experience layouts with visitor flow and fabrication constraints.
Furniture Designer Associate
Designs furniture with joinery, ergonomics, and fabrication partner awareness.
Graduate Trainee
Campus or studio entry role supporting design teams across research, production, or ops.
Interior Design Intern
Supports space planning, moodboards, drawings, and site/vendor coordination for interiors.
Interior Designer
Designs interior spaces — planning, materials, drawings, and site coordination.
Landscape Designer Associate
Supports outdoor space design — planting concepts, hardscape layouts, and documentation.
Level Designer Associate
Blocks out and iterates game spaces for pacing, readability, and player goals.
Prototype Model Maker
Builds physical prototypes — foam, 3D print finishing, and appearance models — for design reviews.
Retail Designer Associate
Designs retail environments and VM concepts that support brand and conversion.
Set Designer Associate
Supports sets for film/ads/events — drawings, references, and on-set design coordination.
Map your own path
We'll pre-fill your starting point as a Architecture student.