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New Media Design

An interactive/digital media path spanning UI, motion, installations, and experimental interfaces.

Where this leads

The confusion, addressed honestly

New Media can become a gadget zoo. Hiring wants a primary craft — UX, motion, creative tech — with shipped demos. Show interactive prototypes. Avoid claiming every emerging tech. One strong interactive piece beats ten shallow experiments. Studio and campus screens still reward ownership stories over tool-logo lists. Bring one artifact — case study, prototype, lookbook page, or critique notes — you can defend in depth.

Role paths

Accessibility Designer Associate

Improves inclusive design patterns, audits, and remediation guidance for digital products.

Design Ops Associate

Improves design team rituals, tooling, asset organization, and delivery hygiene.

Design QA Associate

Checks design/implementation quality — visual QA, content, and guideline adherence before release.

Design Strategist Associate

Connects research and business context to design directions and opportunity framing.

Design Systems Associate

Maintains components, tokens, and documentation for scalable product UI.

Digital Visual Designer

Designs digital marketing and product marketing visuals with performance awareness.

Game Artist Associate

Creates 2D/3D game art assets aligned to style guides and technical budgets.

Game Designer Associate

Designs game systems, levels, or live-ops features with documentation and playtests.

Game UI Designer

Designs HUD, menus, and diegetic UI for games with clarity under pressure.

Graduate Trainee

Campus or studio entry role supporting design teams across research, production, or ops.

Illustrator Associate

Creates illustrations for brands, products, editorial, or learning content.

Interaction Designer

Designs interaction behaviors, microflows, and stateful UI patterns.

Junior Art Director

Guides visual direction across campaigns with designers, writers, and producers.

Level Designer Associate

Blocks out and iterates game spaces for pacing, readability, and player goals.

Motion Designer

Animates brand and product stories across social, UI, and campaign films.

Product Designer

Owns end-to-end product design — discovery, UX, UI, and iteration with PMs/engineers.

Service Designer Associate

Maps services across channels — blueprints, journeys, and opportunity areas with stakeholders.

Set Designer Associate

Supports sets for film/ads/events — drawings, references, and on-set design coordination.

UI Designer

Designs high-fidelity interfaces, components, and visual polish for digital products.

UX Design Intern

Supports research synthesis, wireframes, and UI explorations for digital products.

UX Designer

Defines flows, information architecture, and interaction patterns based on user needs.

UX Researcher

Plans studies, synthesizes insights, and partners with designers on decisions.

UX Writer

Writes in-product copy, content models, and voice guidelines with design partners.

Map your own path

We'll pre-fill your starting point as a New Media Design student.